Change Table Prefix on WP Install

When installing WordPress it is a good idea to change the default table prefix “wp_” to something else.  It may not help with security that much, but there is no harm in making the quick change.

Don’t make the same mistake I did.  Changing the table prefix after installation is very complicated.  Well, complicated to me anyway.

Here is an article with a good following discussion about the default table prefix – https://www.wordfence.com/blog/2016/12/wordpress-table-prefix/

And here is a view from the other side of “the fence” – https://www.whitefirdesign.com/blog/2017/01/03/wordfence-spreads-falsehood-on-database-prefix-security-hardening-to-push-their-plugin/

Bookmarks Anywhere is Back

Bookmarks Anywhere now live at
https://posidyn.com/ba/

Bookmarks Anywhere is a little tool that stores bookmarks that can be accessed from any browser. It even works on Lynx, but you need the version that can access HTTPS and it gives the error message “SSL error:Can’t find common name in certificate-Continue?”. It still works, though.

I did not make Bookmarks Anywhere for Lynx, though. Instead, it was made for the Kindle e-reader. Sometimes, I just want to read certain pages on a Kindle. This tool makes it easier to do so. No app required. Everything is done through a browser. Just log in and go.

As much as I have tried to make Bookmarks Anywhere as safe and reliable as possible, it is still a “use at your own risk” tool.

Although Bookmarks Anywhere does not look anything like the rest of posidyn.com, the tool still requires cookies to work properly.

Just to be clear, there is one advertisement at the bottom of the bookmarks list page.

To keep things tidy, accounts that have not been accessed for one year will be deleted.

Reincarnation

This is the second reincarnation of my website. My first website was very simple and hosted on my ISP’s free space. Due to incorrectly redirecting and the ISP not removing the content, two pages are still accessible from the web.

The first reincarnation was Posidyn Games Information Base. This site was much more complex with a game comparing and ranking system as well as reviews written by me. I made a mess of the site and had to stop PGIB for lack of time. In recent months though, I came to realise that I still need a website for some upcoming… stuff. Lo and behold, the second reincarnation – Posidyn’s Site O’ Stuff.

The memory of the PGIB life will return eventually. There is no way I can build a website and not include games in it! But this time there is more stuff. The site design is not complete. In fact, it has only just started and this is just one of the stuff I will write about. While I learn and build, might as well write about it too.  Posidyn’s Site O’ Stuff is as much a reincarnation of a website as it is an evolution of a self.

There will be ads and affiliate links on this site. Any support is kindly appreciated.

Who reads this stuff anyway? There is a Thai phrase that I learned from a monk and it is very appropriate to answer this question. Chaang maan ter.

Contact

Email: posidyn (ta) gmail (tod) com

Falcon 4.0

From the golden age of flight simulation, the king of flight sims lives on in the form of FreeFalcon 5. Learn to fly the F-16 Fighting Falcon with your PC and now available for free.

Pros

Most realistic F-16 Fighting Falcon flight simulator I have ever played on the PC. There are settings to dumb it down, but it is still difficult, just not as difficult as with full realism settings. As expected, the learning curve is very steep.

FreeFalcon 5 added ramp start to the realism. Learn the proper procedures to start the engine and set things up. Note that this also involves waiting for the navigation systems to initialise and waiting for take-off clearance from air traffic control(ATC). When I timed the sequence for one instance, it took me five minutes real time to complete the navigation initialisation. Then it took another three minutes real time before the ATC gave clearance for me to take-off. I was number two in the queue. So, a total of eight minutes before getting into the air and this included using 4x time acceleration when I was waiting around doing nothing. But if you do not like all this start up stuff, you can skip straight to take-off time.

Although Falcon 4.0 was an F-16 only sim, the FreeFalcon group have added other planes into the sim, complete with cockpits. I think the different planes use the F-16 avionics though. Once I learned up one aspect of the F-16’s avionics, I found that they work the same way in other planes. It feels like Jane’s Fighters Anthology, but with less planes and higher realism.

Falcon 4.0 came with the mother of all game manuals. 500+ pages of F-16 goodness. If that was not enough, the FreeFalcon group having added more stuff to the game, also added 1000+ pages of reading material to complement the Falcon 4.0 manual. The FreeFalcon documents are in PDFs only though. And I am not about to print them out either.

Falcon 4.0 in the form of FreeFalcon 5 was available for free, but the project has been shut down. You may still be able to download it from the Free Falcon Wiki though.

Clickable cockpits! If you cannot remember some of the keys, you may be able to find the corresponding switch, knob or button on the cockpit and click it with your mouse.

The graphics in general are beautiful. All the planes look great, complete with moving control surfaces. The cockpits also look great in 2D and 3D. The landscape also looks great, but only when you are high up in the sky. When flying at low altitudes, the ground looks very flat.

The airports are realistically busy. You can see F-16s, B-2s, C-5s and other planes taking off and landing at the airports. A very good reason to listen to the ATC.

The radio chatter is the most realistic I have heard in any sim. You can hear chatter from many flight groups, not just your own. This gives a deeper atmosphere as it sounds like there are others fighting in this war too. This also means you must pay attention just in case the chatter is directed at you.

The dynamic campaign engine is definitely dynamic and gives different missions depending on what is happening and what plane you have chosen to fly. I do not know how good it is as a full blown war simulator though as I have not played enough of one campaign to see how it turns out.

Cons

The Air Combat Manoeuvring Instrumentation(ACMI) does not work. Everytime I try to view a recorded flight, the whole thing freezes after several seconds. I have to invoke task manager to kill the process manually and restart the game.

There are random problems with the game ranging from not being able to get into flying mode, to full blown crash to desktops. These random problems seem to automatically get fixed after a game restart though. Luckily these problems do not happen too often. I have managed to fly a few missions continuosly without issues.

During flight there is no music at all. Sure this is realistic and all, but after playing T.F.X., I want good music with all my flight sims. They could have made it an option so people can turn off the music for ultra-realism. The original Falcon 4.0 had excellent music at the front menu section, but this has been replaced in FreeFalcon 5.

Although there is an option for ForceFeedback, it does not seem to do anything. Unless it is not compatible with my Wingman Force 3D.

Other Points:

There were options for screen resolutions but I had to set it to the max and native res of my monitor. I found that setting it lower caused the multi-function display(MFD) text to be difficult to read. As a result the 2D cockpits all looked fat on my 1280×800 resolution.

The general sounds are standard flight sim sounds to me.There is the sidewinder growl, various radar beeps, lock and missile sirens, gun fire and missile launches and low-key explosions from either your jet or something else being hit. The only sounds that I thought was very well done are the roaring engines and the canopy opening and closing.

Here is a list of non-F-16 flyable planes I found that can be played in a campaign and have 2D and 3D cockpits: A-10 Thunderbolt II, F-4 Phantom II, B-52 Stratofortress, Mig-29 Fulcrum, AV-8B Harrier, F-14 Tomcat, Su-33 Flanker-D, F-22 Raptor, Mirage 2000, JAS-39 Gripen, AJS-37 Viggen and F-105D Thunderchief.

For those that still have the original Falcon 4.0 disc, Benchmark Sims(BMS) has a mod to improve Falcon 4.0. I have not tried it out so I do not know how good it is.

GOG.com has released a Falcon Collection which includes Falcon 4.0 v1.08 as a bonus. I have not tried it out personally, but the GOG team has confirmed that their release does work with BMS.

Biases

Reviewed version FreeFalcon 5.5.5. The original Falcon 4.0 plus the 1.08 patch just refused to work on my PC.

Since FreeFalcon 5 added lots of new stuff, I tried them out as well. As a result, this page contains information that was not featured in the original Falcon 4.0.

I really liked Gunship 2000 including Islands and Ice, Falcon 3.0, Knights of the Sky, T.F.X., Fleet Defender, F-15 Strike Eagle 3 and Jane’s Fighters Anthology.

I also liked LHX Attack Chopper and Harrier Jump Jet.

I played with a mixed bag of realism settings. As I am reading the manuals and learning the accurate avionics and flight model, I played on the easier modes just to get some action happening.

I play with the easiest enemy AI settings, as the game is already difficult enough without smart enemy AI.

The F-16 Fighting Falcon was(and still is) my favourite plane, even before I played Falcon 3.0.

I like air-to-air missions more than air-to-ground missions.

I have not completed even the first 24 hours of one campaign. I have been playing many different campaigns to try out different planes.

I have not tried out the AGMs, GBUs, rockets and mid-air refuelling.

Although it is not realistic to do so, I frequently use external and full screen views as my situational awareness is not the best.

DRM

The original Falcon 4.0 was DRM free and FreeFalcon 5 is the same.

Minimum Requirements ()

I cannot find the minimum requirements for FreeFalcon 5. And since it has been improved so much from Falcon 4.0, I do not think the original minimum requirements are relevant anymore.

One thing is for sure, joystick required!

Computer Played On

  • Core 2 Duo 2.16GHz
  • 2Gb RAM
  • ATI Radeon X1600 256Mb RAM (laptop version)
  • Logitech G35 headset and/or Realtek HD Audio(no idea what model) with Altec Lansing ACS41 speakers or Logitech ClearChat Premium PC Headset.
  • Win XP Pro
  • Logitech Wingman Force 3D.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Handy Tips

If you have the original Falcon 4.0 game, you can replace the FreeFalcon 5 menu music files with the original Falcon 4.0 music files.

Payday 2

Payday 2 is a cooperative multiplayer-focused first-person shooter RPG where you are part of the Payday gang of heisters completing contracts for various people. Pick your character, train your skills and arm yourself as you see fit. Then go forth and steal artworks with stealth, empty vaults of banks or fight your way through the FBI to steal their server. There are plenty of contracts to complete.

Release Date:

August 2013.

Pros:

  • John Wick! To be honest, I only bought Payday 2 because of John Wick. Although Keanu Reeves did not provide the voice for the game’s character, he still sounded good. The graphical portrayal of John Wick does look like Keanu Reeves’s Wick though.
  • John Woo! He is not in the game, but his influential dual-wielding gunplay is. The dual wielding works more like Stranglehold and less like Just Cause 2. That is, you can only dual wield the same type of gun in both hands. Only pistols and sub-machine guns can be dual wielded, but there are enough skills, perks and modifications to make them fun to use. Now, if only they had the slow motion side diving action…
  • Although the number of maps are limited, every contract has some elements of randomness. Even if you restart a contract, things change and you have to work your strategy differently (if you decide to use any).
  • There is some good humour in the game. There are funny contracts, funny weapons, funny masks and then there is Jimmy. All of the heisters I have used sound all so serious or maniacal. Jimmy, who is supposed to be a maniac, simply sounds hilarious to me. Some of his speech does sound normal, but I just cannot help chuckling every time I play as him. I am also surprised John Wick has not killed him!
  • Except for a story, Payday 2 has all the elements of a full-blown RPG. As you complete contracts, you gain experience, level up and improve skills and perks. You also get money from contracts to buy or upgrade weapons. There are also plenty of things to collect for customising your character’s masks.
  • Even without any DLCs, there are plenty of weapons, upgrades, contracts and perks to choose from. Of course, DLCs do add more variety.
  • There are tutorial missions that teach about the different things you can do in the game. It does not teach the basics of first-person shooters so if you do not know what is WASD, you may have some trouble at the beginning.
  • Payday 2 is like the opposite of SWAT 4. I mean opposite in every sense of the word. Not only do you play heisters instead of SWAT, but the realism of SWAT 4 is thrown out the window to give Payday 2 a great blast of simpler shooting fun. There is still enough realism in Payday 2 to make you think, but most of the game works like Hollywood action movies.
  • The graphics are excellent. Everything from courier packages to weapons look excellent. The animations are also excellent. There are graphical glitches here and there, but most of the time things just look beautiful.
  • The audio sounds wonderful. The guns sound great. The speech sound great. The only thing that I was a little bit disappointed with is the lack of surround sound coming through my Logitech G35.
  • The dynamic music is not something I would listen to outside of the game, but it does sound good and enhances the game’s atmosphere. I had to turn down the volume quite a bit as I could not hear the sound of my own guns.

Cons:

  • I did not get a good impression on first launch. When I first started the game, it asked me if I would like to go to the basic heist mission (tutorial). I clicked yes. Then it asked if I would like to go to the safe house because I have not been there yet. I clicked yes. Then it presented a day 1 screen with Bain’s Safe House with some explanations of what it is and what can be done there. After looking around I clicked ready and NOTHING HAPPENED! I spent ten minutes looking around more trying to figure what I was supposed to do. Eventually, I gave up and went to the options and restarted the game. This time when the Day 1 mission screen appeared, there was speech with whom I assume was Bain talking. When he finished talking, I clicked ready and immediately I was taken to the actual tutorial mission. I really hope they have fixed this in one of the many patches since I started.
  • During the stealth portions of the game, you have to hide the bodies of people that you have silently whacked. This involves putting them in a body bag and dumping the body somewhere that no one will accidentally discover. Unfortunately, when you are out of body bags, that’s it, you cannot do anything with the body. As professional killers, I do not understand why you cannot drag the body without a bag and hide it anyway. Riddick can do it! OK, there is the question of leaving a blood trail, which leads to another undoable action. Why can’t these professional killers whack a guard from behind silently and without a mess, like Riddick? These lack of actions does make the stealth portions of Payday 2 more challenging, so some players might like it. For me, it is just extra frustration.
  • Argh! Invisible walls! I was very surprised to find invisible walls in such a new game. Oblivion and Skyrim are the only games in recent memory where I still hit invisible walls. All the others provide some sort of visually obvious object barrier to represent the edge of a map. It is made even worse by the fact that enemies can come from and shoot from beyond the invisible walls. Once I learned the maps, it was a bit better. Before that, though, I would happily run trying to escape and SMACK!
  • I have been getting quite a lot of random crashes. About one in four games crashed back to the desktop. Sometimes in-game, both single and multiplayer. Sometimes while doing things in the inventory. Once the game even crashed at the main menu when I was not doing anything.
  • There is no story as such for Payday 2. Some contracts have a mini-plot of sorts and each character has a short biography. That is pretty much the story for Payday 2. Just choose a character, enter Crime.Net and select a contract to participate in. Complete contracts, gain experience and money, then upgrade your character. Then it is just rinse and repeat.
  • A drawback of being a multiplayer-focused game is that your buddies’ AI are quite poor. On the plus side, they seem to be nearly indestructible and never run out of ammo. They do not interact with anything and just shoot and run around. You can tell them to stay or follow as well as carry stuff, but there are no commands to perform mission critical stuff like picking locks and setting up drills.

Other Points:

  • To use John Wick you must follow the Payday 2 community in Steam. In fact, quite a lot of stuff requires you to follow the community. Easy enough to do.
  • The contract selection screen, called Crime.Net, pops up different contracts with different difficulties and you choose which one to accept. You may have to wait a while before your preferred contract and difficulty shows up though. Even with the ability to pick the difficulty level, the game is quite difficult, especially when starting off. With enough money, there is also the option of buying a specific contract. In this case, you can also choose the difficulty level.
  • Crime.Net also serves as the matchmaking area for multiplayer games. If you pick a contract that already has people in it, you will join their game. If you pick a contract with no one, you host the game that others can join in.
  • Harder difficulty levels provide tougher opponents, but also higher rewards. As you level up, it is either grind through the lower difficulty contracts or play better at higher difficulty contracts to level up faster.
  • The SWAT guys are crazy! They do not act like SWAT at all. Instead, they just come barging in disregarding the danger it poses to any hostages you might have. Although they do act like a team, there does not appear to be any SWAT tactics in play.
  • Where the opposition fails in tactics, it succeeds in throwing what looks like hundreds of troopers at you. The difficulty of the game is based more on how many opponents are thrown at you and how heavily armoured they are. There are also special units like snipers, shield bearers and what looks like Big Daddies from Bioshock!
  • Being a cooperative multiplayer focused game, it is not surprising that you cannot save the game while on a contract. Depending on the contract type and your skills, the contract could take a while to complete. Some contracts also span several days! I have never completed a contract under nine minutes and I have encountered contracts that last longer than one hour. My average time of completion seems to be around 45 minutes.
  • The only penalties you suffer for failing a contract are wasted time and loss of money from any asset purchases. Even when the police raid your safe house and you fail because they stole all your bags of cash, the actual funds in your account still stays the same.
  • A strange thing I noticed while playing online was I did not experience any lag as such. The whole game would either play smoothly or go completely out of sync and disconnect. There were no mixed lag and smooth moments. I have no idea how the matchmaking service works and I could not find the ping times to people, but when the whole thing works, it works well.

Biases:

  • Payday 2 has updated many times since I started. I did not pay attention to the version number that I started playing on, but at the time of writing this review, I was on version 1.65.0 and/or Update 133.
  • I really liked John Wick the movie.
  • I really liked John Woo’s The Killer and Hard Boiled as well as the game Stranglehold.
  • I also really liked SWAT 4, Just Cause 2 and The Chronicles of Riddick: Assault on Dark Athena.
  • I bought the Humble Starbreeze Bundle: Presents John Wick package, but started playing the game with only the John Wick Weapon Pack DLC enabled. After I got a feel for what the base game (plus John Wick Weapon Pack) was like and what it included, I then enabled the other DLCs to see what new stuff they provided.

DRM:

  • Steam.

Minimum Requirements (as stated on Steam):

  • OS:Windows 7
  • Processor:2 GHz Intel Dual Core Processor
  • Memory:4 GB RAM
  • Graphics:Nvidia & AMD (512MB VRAM)
  • DirectX®:9.0c
  • Hard Drive:31 GB HD space
  • Sound:DirectX 9.0c compatible

Computer Played On:

  • Windows 10 Home Edition
  • Intel Core i7-6700HQ 2.6GHz
  • 8GB RAM
  • NVIDIA GeForce GTX 960M 2GB RAM
  • Conexant SmartAudio HD with built-in speakers or earphones. Or Logitech G35.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Tyrian 2000

Blast away, upgrade your weapons and even buy new ships in this classic top-down vertical scroller shooter.

Release Date

November 1999.

Pros

It is free! Get it now from GOG.com.

There are lots of weapons to get/buy.

There is a ship editor where you can change weapons for the ship, modify the armour and even change the graphics for the ship. This could be considered as cheating as you can start with a super ship, but it does give more variety to the game.

The two player mode is quite innovative in that not only are there two ships flying around blasting things, but you can join the ships together and one player controls the movement of the ship and a few guns, while the other player controls a turret on the ship.

Street Fighter type moves in a vertical scroller? It is unofficially called ‘Twiddles’. Perform a sequence of moves and button presses and something special happens. If you are lazy to find out yourself what these moves are, there is a cheat document included in the GOG.com package of the game. Or you can check out this Tyrian 2000 fan site. Be careful with the twiddles as most of them use up shields or armour when triggered.

After playing Astro Avenger I came back to Tyrian 2000 and discovered that Tyrian 2000 can actually be played using the mouse too! It does not control as easy as Astro Avenger but at least there is a choice.

Cons

Like all action scroller shooters, Tyrian 2000 gets repetitive. I find that I can always return for a quick game, but I usually cannot play one sitting for long.

Half the time, when I exit the game, DosBox freezes. I then have to kill the process manually. I am unsure whether this is a DosBox issue or a game issue, but I have run other games with DosBox and have never encountered this problem until Tyrian 2000.

Other Points

The graphics are old and appears pixelated, but the animations are very smooth and looks great.

There are four game modes: Two player arcade mode, Timed battle, Arcade mode and full game mode.

Timed battle has a time limit where you have to score as high as possible.

Arcade mode, is the standard shoot stuff, pick up weapons/upgrades and keep going. You start with a number of lives but can get more.

Full game mode differs from arcade mode in several ways. There are no weapons/upgrades to pickup. You must score points and use them to buy stuff. You can also buy different ships. The story is told in this mode and there are data cubes to collect which tells part of the story as well as provide some information. You only get one ship and if that is destroyed, you must start the level again. After each level you can save your progress though.

Play Tyrian 2000 around Christmas time.

Biases

Reviewed version 3.0

All information is based on the GOG.com packaged version of the game.

I really liked Xenon 2: Megablast and Raptor: Call of the Shadows.

I also really liked RIP 3 The Last Hero and liked Larva Mortus. They are not scroller shooters, but they are simple action shooters.

I swap between using keyboard and a gamepad to play.

I have NOT completed all the levels.

DRM

Tyrian 2000 is DRM free from GOG.com.

Minimum Requirements (as stated on GOG.com)

  • Windows XP or Windows Vista
  • 1 GHz Processor (1.4 GHz recommended)
  • 256MB RAM (512 recommended)
  • 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
  • Mouse, Keyboard
  • The site also says compatible with Windows 7(32 & 64 bit). I have not verified this.

Computer Played On

  • Core 2 Duo 2.16GHz
  • 2Gb RAM
  • ATI Radeon X1600 256Mb RAM (laptop version)
  • Logitech G35 headset and/or Realtek HD Audio(no idea what model) with Altec Lansing ACS41 speakers or Logitech ClearChat Premium PC Headset.
  • Win XP Pro
  • Thrustmaster Firestorm Digital 3 gamepad.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.

Handy Tips

If you use a joystick/gamepad and are running the GOG.com version of Tyrian 2000 via DosBox, you can set autofire on for the buttons. This helps if you do not like button mashing for some of the weapons. The down side is, the rapid firing weapons won’t fire as often AND you can trigger the twiddles unintentionally.

To turn on/off autofire in dosbox, search for autofire=false in the dosboxT2K.conf file and swap between true and false

VR Soccer ’96

A soccer/football game from the 90s that is not FIFA, but is in full 3D.

Release Date:

March 1996.

Pros:

There are eight camera angles to choose from. Some views can be zoomed in and out and some can also be moved around.

Cons:

There is commentary, but it sounds quite poor. I remember the commentary in FIFA 96 was smooth and continuous like watching a game on television. In VR Soccer ’96, the commentary is on and off, which does not give the watching TV feeling.

When you are defending sometimes the player selected will automatically change, which is very annoying in my opinion. What is worse is half the time, it will select a player in a worse position than the one you were controlling originally.

The AI controlling your team mates is completely crap when you are defending. The goal keeper is the only person that seems to do anything and even he is stupid sometimes. All your team mates will do nothing to get the ball. Sometimes they would even run away from the ball. So it is up to you and you alone to pick the right player and control him to get the ball.

When I run a player towards the ball I expect the player to get the ball. Half the time in VR Soccer ’96, the ball just bounces off the player. Why did the player not get the ball? In FIFA 96 it was so easy to get the ball.

The goal keepers act inconsistently and it does not matter which team it is. Sometimes they will do their job and jump all over the place defending the goal. Other times they just stand there and let the ball roll in. Very strange when you see it happen.

There is no manual for the GOG.com version of the game, but you can get the manual for Actua Soccer which some people say is the same game with a different name. The screen shots in the Actua Soccer manual looks the same as VR Soccer ’96, but half the things the manual says you can do, cannot be done in VR Soccer ’96. In the end I only learnt how to shoot, pass and slide tackle. Besides slide tackling, the only other way to get the ball from the opposition, is to run into them and pray.

You can set the formation before the match. It is a pity that when you start the match, the formation is reset to 4-4-2 every time. So you have to waste time setting the formation again for each and every match.

There is a bug where you see the goalie catch the ball, but the game declares a point is scored. Then the ball disappears from the goal keeper’s hands and appear like it just came out from the net.

Other Points:

The graphics look old, but is in full 3D and does show the action OK.

Music has been fixed for the GOG.com version of the game.  It doesn’t sound bad either.

You can change the names of the players, but it is quite pointless since the commentary still says their original names.

There are the usual options like whether to have offside, bookings, free kicks, substitutions and the choice of game time length from five to ninety minutes. You can also choose whether to have wind affect on the ball.

Only the international teams are available with forty-four countries available to pick from in friendly and league games and thrity-two contries in the cup game.

There is multiplayer, but I did not try it out.

Each player of a team has their own statistics. I am not sure if they affect the game though. So far no matter which team I pick, which players I use and what formation I use, I still lose matches big time.

Overall the game is very difficult to play. Part of the difficulty is due to the bad AI of your team and the strange ball getting behaviour.

I played both arcade and simulation modes. Apart from slowly clicking through all the other teams’ results in simulation mode, I did not notice any difference between the two modes. I still lose games big time in either mode.

If you fancy a challenging football/soccer game and you do not get frustrated by the very bad AI of your team mates, then VR Soccer ’96 is your game. As for me, I wish I still had FIFA 96, or RTWC 98.

Biases:

Reviewed GOG.com version of the game.

I really liked FIFA International Soccer, FIFA 96 and FIFA RTWC 98. After those I only played the odd multiplayer game of the newer FIFA games, of which I still thoroughly enjoyed.

I do not follow football/soccer in real life and do not really know which teams are good or which players are good.

Despite all the cons I still play this now and then.  Probably because I do not know what other soccer game to get and I have not found any free giveaways yet.

DRM:

The game is DRM free from GOG.com

Minimum Requirements (as stated on GOG.com):

  • Windows XP or Windows Vista
  • 1.8 GHz Processor
  • 512MB RAM (1 GB recommended)
  • 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
  • 4GB HDD (I have no idea where GOG.com got 4GB from. On my PC the game is around 170MB installed.)
  • Mouse, Keyboard.

Computer Played On:

  • Windows 7 64 bit.
  • Intel Core i5 2.3GHz
  • 4Gb RAM
  • NVIDIA GeForce GT 525M 1Gb RAM
  • Conexant SmartAudio with egg speakers or earphones. Or Logitech G35.
  • Keyboard or Thrustmaster Firestorm Digital 3 gamepad.
  • Graphics settings are set to whatever I feel comfortable with playing on this PC. They are usually not set to the highest settings. All screenshots are taken with my settings.